High-performance interactive 3D Liquid Glass experience. Built with Three.js, Rapier physics (WASM), and GSAP. Optimized for 60 FPS with dynamic code splitting and modern SCSS architecture.
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Updated
Mar 26, 2026 - TypeScript
High-performance interactive 3D Liquid Glass experience. Built with Three.js, Rapier physics (WASM), and GSAP. Optimized for 60 FPS with dynamic code splitting and modern SCSS architecture.
A minimal Flutter project showcasing a liquid-style ripple distortion applied directly to an image. Touch interactions generate fluid, organic waves that warp the image in real time. Built as a focused UI motion and interaction design experiment beyond standard Material effects.
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