Software Engineer at Gamezop, designing and building production systems that process 10M+ events daily across distributed pipelines. I work across the full stack from building backend services in Go and TypeScript to crafting responsive UIs in React and Next.js.
Currently focused on distributed systems, AI/ML integration, and cloud infrastructure optimization.
- 🔧 Building fault-tolerant event processing pipelines using Kafka and Redis
- 🤖 Integrating RAG pipelines and vector embeddings for AI-powered search
- 📊 Developing internal dashboards with React, TypeScript, and Go
- 🔍 Driving observability with distributed tracing and structured logging
Languages
Frameworks & Libraries
Data & Messaging
DevOps & Tooling



