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Pull requests: Card-Forge/forge

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Pull requests list

Text Changes using Records Game Mechanics
#10747 opened May 23, 2026 by Hanmac Contributor Draft
Add dockable Macro Window with readable replay diagnostics
#10746 opened May 23, 2026 by Madwand99 Contributor Loading…
YSOS: 8 cards (batch 2) Alchemy
#10741 opened May 22, 2026 by dracontes Contributor Loading…
Enable ChangeZone in MayEffectFromOpeningDeck; update un-card list. Documentation Improvements or additions to documentation Un-Cards Support or implementations for silver-border, playtest, or otherwise non-legal cards.
#10740 opened May 22, 2026 by Jetz72 Contributor Loading…
YSOS: 4 cards, batch 1 Alchemy
#10739 opened May 21, 2026 by dracontes Contributor Loading…
Console documentation cleanup Documentation Improvements or additions to documentation
#10737 opened May 21, 2026 by Vhati Loading…
Utilize KeyCards for discarding from opponents hands
#10733 opened May 21, 2026 by tehdiplomat Contributor Loading…
Yield Rework V2 minor follow-up fixes and reveal-suppress pref
#10724 opened May 20, 2026 by autumnmyst Contributor Loading…
Implement custom rebalanced draft formats for Old Border Shandalar
#10707 opened May 18, 2026 by Agetian Contributor Loading…
Reset the map and its child Adventure For the Adventure Module
#10685 opened May 16, 2026 by Eradev Contributor Loading…
Add playable card highlights Enhancement New feature or request GUI
#10680 opened May 15, 2026 by autumnmyst Contributor Loading…
docs: add Realm of Legends plane and expand Shandalar Old Border section Documentation Improvements or additions to documentation
#10658 opened May 11, 2026 by vanja-ivancevic Contributor Loading…
Add unified Deck Browser for home and deck editor Desktop GUI keep no stale
#10636 opened May 9, 2026 by Madwand99 Contributor Loading…
Fix AI for Forge of Heroes and similar counter-boon pump wrappers AI General AI tag
#10620 opened May 7, 2026 by Madwand99 Contributor Loading…
Properly scaled pixel art for UI elements Adventure For the Adventure Module GUI
#10609 opened May 5, 2026 by lemtom Contributor Loading…
Selective Obliteration: AI chooses the most prominent color
#10605 opened May 4, 2026 by kojotak Contributor Loading…
Extend server URL dialog to mobile GUI Mobile Netplay
#10579 opened May 2, 2026 by MostCromulent Contributor Loading…
Improve AI draw-punisher avoidance heuristics
#10576 opened May 1, 2026 by Madwand99 Contributor Loading…
ProTip! What’s not been updated in a month: updated:<2026-04-23.