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OnResize logic isn't correct #96

@NvC-DmN-CH

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@NvC-DmN-CH

GL.Viewport(0, 0, Size.X, Size.Y);

I set the window to (1280, 720) but the GL.Viewport is actually set to:
image

When I used ClientRectangle.Size.X and ClientRectangle.Size.Y it became proper:
image

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